NovaDawn Studios

All Blog Posts

The Pre-Alpha Battle System

Published Atropos

Well, that took a bit longer to get out that we planned, but it’s finally here, a demo of some actual GAMEPLAY! That’s right, there is actually a game here. Watch the video to see it in action, and I’ll detail some more parts of it below.

Atroplot

Published Atropos

With all of the work we’re doing on the website and the game, we want to delay the showcase of the battle system a little longer, so we can iron out some kinks and make it look its best. In the meantime we realised we’ve talked a lot about the setting and the gameplay, but apart from Character announcements, we haven’t talked much about the story of Atropos.

UI Designs

Published Atropos

Since we’re starting to show off more of the game, now seems like a good time to start showing off UI designs, which honestly isn’t the most exciting subject, but UI design can sometimes make or break a game.

Dev Update 1 – First Videos

Published Atropos

Today we’ll finally be showing off some in-game videos! We’ve got two to show today, with more planned for the near future (We’ve just got to actually finish some things first).

Yuuki

Published Atropos

Growing up surrounded by the criminal underworld, Yuuki eventually found his way at the upper ranks of a small gang. He’s not the smartest, but when it comes to people he likely knows them better than they know themselves.

One Year Later

Published Atropos

Today we’re breaking up our bi-weekly schedule, don’t worry, we’ll still be back next week, and with the next character reveal, but this weeks a little bit special. Tomorrow marks the 1 year anniversary from the beginning of project Atropos!

The First Ingame Screenshots

Published Atropos

Alright, we’ve been holding back on showing any actual game stuff for a while, partly because we’re in super early stages, partly because we’re very busy. In fact, because we’re so busy, we can only really show you pictures for now.

Q&A 2

Published Atropos

While we still haven’t actually been asked any questions (yet), we figure a good simulated Q&A is a good way to get a lot of info quickly, so for today, here’s Q&A 2!